The Aether in Rigid Body Collisions: Difference between revisions
Imported from text file |
Fill in keywords from the wiki's abstract records |
||
| Line 2: | Line 2: | ||
| title = The Aether in Rigid Body Collisions | | title = The Aether in Rigid Body Collisions | ||
| author = [[David Tombe]] | | author = [[David Tombe]] | ||
| keywords = Collisions, aether, speed of light, Acceleration | |||
| published = 2008 | | published = 2008 | ||
| journal = [[General Science Journal]] | | journal = [[General Science Journal]] | ||
Latest revision as of 07:29, 21 July 2026
| Scientific Paper | |
|---|---|
| Title | The Aether in Rigid Body Collisions |
| Author(s) | David Tombe |
| Keywords | Collisions, aether, speed of light, Acceleration |
| Published | 2008 |
| Journal | General Science Journal |
| No. of pages | 10 |
Abstract
During a collision, momentum is always conserved. The large scale kinetic energy on the other hand, may or may not be conserved. When kinetic energy on the large scale is conserved during a collision, we say that the situation is matched. It will be concluded that a matched collision involves only a large scale pulse of aether with a prodigious speed that is many orders of magnitude greater than the speed of light, and maybe even instantaneous. An unmatched collision on the other hand will involve both a large scale aether pulse as well as a microscopic particle compression wave with a finite speed in the order of the speed of sound. This aether pulse, which we will call a vitreous pulse, is a compression wave of aether involving an actual net aether flow that moves through a rigid body and causes large scale acceleration. This large scale acceleration is due to an aethereal force which we will call G5.